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Boids FishTank : Real-Time Predator–Prey Simulation with Multi-Role Boids
This project is a real-time predator–prey simulation built on an extended Boids system in Unity HDRP.
Tuna agents school together using classic flocking rules, while Orca predators use role-based bahaviors (Leader, Flanker, Striker, Support) to coordinate their hunt.












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